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Server Move completed
5/20/2013 - Section: none |
As a follow-up to the Netdirekt takeover by LeaseWeb, they're going to switch off my vServer soonish. So, a move was necessary. We are now hosted at Prosite.
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C4D Test Scene Render
2/11/2013 - Section: Models/Renders |
There is a render output of a Cinema4D test scene available here. I'm still at beginner level with that program (and half of the models used in the render aren't even made by myself). Nevertheless, it is quite impressing what C4D can produce (imho). Btw, some nice tutorials over there at psd-tutorials.de.
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Unity3D v4 Geometry Shader Test
12/16/2012 - Section: Unity3D |
My first test case of Unity's new v4 feature "geometry shaders" can be found here. It deals with the creation of (rather large) hex tile maps (like, for e.g. strategy games). Based on a programmatically created low-poly mesh and a heightmap, the geometry shader adds more vertices and triangles - thus moving work from the CPU to GPU. The shader code is probably quite ugly (and Direct3D11 only). Nevertheless, seeing what these new options can do is quite exciting.
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Minecraft Test Server online
9/21/2012 - Section: Computer |
Set up a small Minecraft server on this machine, just for the fun of it. It is a random seed one, no white-listing (so, open to everyone), survival mode "easy", no pvp. Feel free to join in on 217.20.118.152 and do whatever you want to those blocks...
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Max Blume: Die Bauchrednerkunst (1897)
4/22/2012 - Section: Diverses |
'And now for something completely different': Max Blumes kleines Büchlein 'Die Bauchrednerkunst' (erschienen 1897 in Hamburg) gibt es nun auch online. Eingescannt, übertragen aus der altdeutschen Schrift und mit ein paar Anmerkungen versehen. Die pdf-Datei findet sich hier.
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Ugaah WebApp on Intel's AppUp
1/19/2012 - Section: Computer |
Submitted a small free web app to AppUp, trying out their Developer program's work flow. 'Ugaah (WebApp)' is a basic dice board game. Some info about it here.
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